I have started writing the follow-up book to Complete Maya Programming. This book will cover a great deal of new material. This includes geometry, modeling, skinning, rigging, animation, dynamics, particles, as well as the more general issues of developing complete systems, customization, workflow integration, and importing and exporting data to and from Maya. This book will build on the foundation of the first and present more practical uses of Maya programming.
Since I'm writing this book for you, I'd like to get your feedback about its direction and purpose. As such, I'd really appreciate it if you could fill out the questionnaire below. Your input is extremely important and I will make every attempt to incorporate it into the final book.
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